Flame Dash. Spell Suppression Mastery. Anger. Divergent Righteous Fire. You're gaining 40% damage reduction. Awakened Fork. Anomalous petrified blood and Progenesis amplify this even more with life gain on hit. Level 99 (122 passives) Wind Dancer. Phase Run. Immortal Call. Empower. Divergent Inspiration. Sniper's Mark. Anomalous Petrified Blood (20 / 20) Anomalous Zealotry (20 / 20) Sniper's Mark (21 / 20) Divergent Mark On Hit Support (trigger) (20 / 20) Steelskin (20 / 20) Divergent Precision (20 / 20)Blood Rage (21 / 20) Divergent Precision (20 / 20) Flame Dash (19) Arrogance Support (21 / 20) Vitality (21) Anomalous Purity of Elements (21 / 20) Enlighten Support (4) Vaal Grace (20) Anomalous Petrified Blood (21 / 20) Settings. Petrified Blood causes life recovery effects except life flasks to not recover past low life while turning a portion of damage taken past low life into damage over time. Anomalous Despair. Tree Preview. I'm not sure how one can calculate the recovery from wurms molt and the flask. Anomalous Petrified Blood. It's not enough to cast the warcry, then RV, and still be up to 90 rage before the next attack is. With 10% of hits redirected to Sentinel, 10% of hits redirected to Spectres (Jinxed Juju amulet), and 45% of hits converted to damage over time (Anomalous Petrified Blood), we're already only taking 35% damage from hits, provided we can heal back the DOT from petrified blood. Phase Run. Anomalous Minion Speed. Support the site Merchandise. Resources. Tree Preview. Anomalous Dread Banner. aura eff. Petrified Blood. Caster Mastery. Oh, one more cheeky interaction: Petrified Blood means you can take the 50% increased Life Recovery from Flasks used when on Low Life, because you'll always be on low life, and therefore. Anomalous Petrified Blood. Invisible Buff Effect is an alternate skill effect for Arctic Armour, Tempest Shield, Blood. 施放一個保護你剩下一半生命的增益效果,當傷害擊中時避免. โลหิตแน่นิ่ง (Petrified Blood) เวท. Anomalous Arrogance. Poison Mastery. Level 99 (122 passives) Honoured Tattoo of the Oak (x2) 2% increased maximum Life. EHP with molten shell is 56k and 20k without molten shell. Post your feedback for this skill here. Anomalous Petrified Blood (21 / 20) Power Siphon (1) Frenzy (1) Settings. Steelskin. I'm using anomalous version with enhance gem so it actually improves one-shot, preventing 51% of damage. Anomalous Blood and Sand. Storm Brand 4 link In Helm. About. Determination. About. Projectile Mastery. คูลดาวน์: 1. Increased Critical Damage. Anomalous Petrified Blood. Despair. Anomalous Petrified Blood. Anomalous Petrified Blood (20 / 23) Settings. 7div 20/20 Anomalous Petrified blood 1div. Especially when it accounts for like 60% of the max recoup you can gain. For a bigger eHP: At first sight petrified blood is a net loss of eHP, you take 60% size of the hits with 50% of the life. FAQ Statistics Data dumps. Enough said :D. 12% increased Mana Reservation Efficiency of Skills. Notable ashes would be tankier especially if you went anomalous petrified blood as well. Determination. The half of the damage absorbed by ES with Corrupted Soul is unaffected, and regenerating ES does not shield you from the delayed life loss from petrified blood. Vitality. Anomalous Petrified Blood. Fundamentally, this build uses a CWC forbidden rite to proc a CWDT forbidden rite, which then procs CWDT Desecrate/Unearth and a CWDT Volatile Dead. Summon. Bonechill. With base petrified blood and progenesis, at LL you will take 45% of the damage up front and need. Assmuing 20% Quality does 5%, the 73% gives another 18,25%. Contribute. 22. Sniper's Mark. Divergent Mirage Archer. FAQ Statistics Data dumps. Per 1%. 55% max life per second, which is below the recharge rate of 33. Grace. Tree Preview. เวลาร่าย: ทันที. 5% with this bonus. 22. 2 div Socket 10: 0. Anomalous petrified blood+lv4 enhance and ashes, gg. 50 seconds This Skill's Cooldown does not. Life: 804 24%. Level 92 (115 passives) Ancestral Bond. Divergent Vaal Arctic Armour. I think. It can clear T16 maps on about a 10 div budget. Maybe even Anomalous. Mana: 92You misunderstand: Petrified Blood reserves 35% mana and prevents non-flask health recovery above 50%, the new low life threshold. It's certainly true that it's more disappointing than people were expecting it to be (since we expected it to scale in a more meaningful way. 22. Reservation Mastery. 56*2. FR is just here to self harm. 12% increased Mana Reservation Efficiency of Skills. When petrified, what happens to the blood? To clarify, I'm asking about the petrification process first and foremost. Mana Mastery. Summon Stone Golem. Granted, Eternal Youth makes you leech less resulting in less value from. Shields: Adds to Resistance to Poison. Anomalous Arrogance. You are taking 141% of the life prevented over 4, but it's fine. Anomalous Petrified Blood (20 / 20) Enlighten Support (3) Anomalous Hatred (20 / 20) Portal (1 / 20) Cast on Death Support (trigger) (20) Vaal Righteous Fire (20). 如果看成牺牲了部分最大承受伤害,换来的. Flask effect: - 30% from PF ascendancy (take a bunch of small nodes) - 25% from tree. Flask Mastery. Divergent Inspiration. Contribute. Reservation Mastery. Empower. Arctic Armour. Auras from your Skills have 10% increased Effect on you. Level 100 (123 passives) Glancing Blows. Lifetap. Auras from your Skills have 10% increased Effect on you. 5% untiring regen * 1. Energy Leech. In Path of Exile Ultimatum (poe 3. Frost Shield. Level 100 LL Crit Spark Inquisitor 3. Divergent Dash. This can be helped him sort high regen of course since petrified blood is essentially doubling your regeneration if you are at 49% life reserved. Molten Shell. 22. Level 98 Crit Cyclone Slayer 3. Yes that works, although the more interesting case is when you use anomalous petrified blood to make PB not have a massive EHP downside. Divergent Trinity. Increased Critical Damage. 8% increased Damage for each of your Aura or Herald Skills affecting you. Awakened Elemental Damage with Attacks. Recover 4% of Life when you use a Flask. 5% deferral is like having quadrupal life. ” With this particular setup, we get a total of 95% of damage taken lost as life over the next 4 seconds (40% from Petrified Blood, and 55% from a Progenesis with. 22. Anomalous Petrified Blood. Anomalous Blood Rage (13 / 20) Settings. As the title says. They can also get 30% more DPS by low life without significantly weakening their EHP. Arrogance. Your life cannot be raised above low life other than by flasks. FAQ Statistics Data dumps. You don't seem to have anything going on that would actually benefit from being low life. 18: Petrified Blood + Ashes of the Stars + Awakened Enhance + Stasis Prison - 1059Pet. Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating over 1 second. Masteries: +50 to maximum Life +500 to Accuracy Rating, -2 to Accuracy Rating per Level. ES: 1,544Glimpse of chaos with +2, max quality anomalous petrified blood, lvl 4 enhance. Frenzy. GearSockets RRG (Anomalous Arrogance - Vitality - Purity of Ice) Body Armour. Enlighten. 8% increased Damage for each of your Aura or Herald Skills affecting you. Progenesis + Petrified blood. Add to that the Bloodnotch setup which brings me to 100% recoup. Testing setup: Anomalous Petrified blood + ashes for 51% of damage from hits taken over time. Level 98 LL Crit Spark Inquisitor 3. so priorities/goals are: mana reserve eff. Divergent Withering Touch. It requires Level 31. Partial anomalous pulmonary venous connections (PAPVC) is a spectrum of congenital heart. Vitality. Awakened Melee Physical Damage. Poison Mastery. Anomalous Zealotry - Divergent Determination - Anomalous Petrified Blood - Anomalous Hatred - Enlighten lvl 4) Helmet Rare Synthessed Helmet (15% increased effect of Auras), Enchanted: Spark Fires 3 additional Projectiles, +2 Aura Gems, +2 AoE Gems, +1 Melee. So you take 60 + (40*0. Vaal Grace. If you have enough regen this is essentially damage reduction. Contribute. With access to the new Petrified Blood gem, you can now benefi. Tree Preview. Clarity. 5% with Ashes of the Stars) and use Eternal Youth to completely negates the blood loss from PE (Eternal Youth is always active with Dissolution of the Flesh as you never take any life dmg). Sniper's Mark. Petrified Blood is a reservation skill that makes it so that 60% of damage taken from hits is received instantly while a percentage of the remaining 40% is lost over the following four seconds. Anomalous Petrified Blood. Anomalous Summon Stone Golem. 8% increased Damage for each of your Aura or Herald Skills affecting you. Level 99 (122 passives) Honoured Tattoo of the Oak (x2) 2% increased maximum Life. Vaal Lightning Arrow. 45 = 81%, leaving you with 1% max hp unreserved. 初始等級 : 24. (assuming you're not using Anomalous Petrified Blood). Awakened Spell Echo. Increased Critical Damage. Enlighten. Tornado Shot. Life: 2,174 76%. Anomalous Petrified Blood. Shield Mastery. Anomalous Wrath. Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, (44-45)% of Life loss below half Life is Prevented, then (138-141)% of Life loss prevented this way is lost over 4 seconds. . Enlighten. Lifetap. The bane of petrified blood is dots - and all the regen helps out. Purity of Elements. Killing an enemy while this buff is active refreshes the buff duration, and can grant a. Reply replyAnomalous Petrified Blood. Purity of Elements. Anomalous Petrified Blood. ES: 324Config: Uber, 30% Scorch, Covered in Ash, Frenzy, Power. The Petrified Blood buff only works when you’re on low life and while the buff is active, you can’t recover above low life with. Anomalous quality adds another 5% per 20 quality of damage taken delayed, at the expense of taking more overall damage over 4 sec. Power Charge On Critical. I "supercharged" anomalous PB with Enhance lvl4 + 3 from Kane of Kulamac and Ashes of the Stars up to 65% dmg prevention. (Edit: thx, I now know that it WOULD work, but it would be worse than just using blood magic via prism guardian. Divergent Herald of Agony. Life: 3,084 191%. Not really. Determination. Anomalous Summon Skeletons. ES: 433Anomalous Petrified Blood. 65% deferral is like having triple life. Removes all mana 10% more maximum Life Skills Cost Life instead of Mana Skills Reserve Life instead of Mana. 6. Skills cost Life instead of 30% of Mana Cost. Despair. Anomalous Cast when Damage Taken. Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, (42-44)% of Life loss below half Life is Prevented, then (111-135)% of Life loss prevented this way is lost over 4 seconds. Sword Mastery. Anomalous Returning Projectiles. Divergent Frostblink. 22. FAQ Statistics Data dumps. ES: 424Level 98 Crit Ice Spear Deadeye 3. +50 to maximum Life. Posting Here as Well. +50 to maximum Life. Level 99 (122 passives) Honoured Tattoo of the Hunter +1 to Level of all Dexterity Skill Gems Limited to 1. Vaal Grace. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming. Anomalous Petrified Blood. 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. Support the site Merchandise. Life: 1,731 54%. Divergent Lifetap. This causes it to be taken as a 200+% dot though which is counteracted. This is a net negative of 10% eHP (Effective HP) against hits. Tree Preview. Honoured Tattoo of the. Life Mastery. 8% increased Damage for each of your Aura or Herald Skills affecting you. I already knew that the aura effect would be useless. Flame Dash. Alright, I promise this is the last Petrified Blood video, provided some crazy new interaction isn't discovered in the near (or far) future. Anomalous Petrified blood prevents 45%? This goes over 100%, so how does that work? I don't understand the 141% life lost prevented this way is lost over 4 seconds. Anomalous Petrified Blood. Tattoo of the Ramako Fleetfoot (x12) 2%. It's mostly many hits in rapid succession, so a portion of that is gonna be dampened by PB's Instant Damage Prevention below half life. Precision Attr /15 ⍟. 3192 or 31. Anomalous Concentrated Effect. Let's say you take a hit doing 180% of your maximum life. Level 67 (90 passives) Honoured Tattoo of the Flock (x11) 1. 35. Divergent Inspiration. Realistically you'll need to take a ton of damage before that happens (not quite as much if you use Anomalous Petrified Blood) which would probably kill most conventional builds too. Molten Shell. 5. Rejuvenation Totem. Anomalous Blood and Sand. Level 94 (117 passives) Ghost Dance. 5 div Socket 8: 4. Discipline. Sniper's Mark. The way I see it, Petrified Blood means you reserve 35% of your mana in order to get access to the low life condition and to get overleech. Mirage Archer. Level 90 Infernal Blow Chieftain 3. Skill and Support Gems: We do not need many gems. Enlighten. Increased Duration. This would normally quickly reserve and drain the life pool, but we can simply. Plague Bearer: 70% inc AoE. (A) 17% inc movespeed while infecting. - 10% from alchemist genius. With respect to one-shots specifically, Petrified Blood makes each point of life more effective than before, so you might be able to get away with a lower ratio of life to mana than without it. Divine Ire. Also 5. Manaforged Arrows. Petrified Blood. Anomalous Blood and Sand. Killing an enemy while this buff is active refreshes the buff duration, and can. Level 100 LL Crit Spark Inquisitor 3. Level 100 (123 passives) Honoured Tattoo of the Oak (x26)Anomalous Petrified Blood. Enlighten. Caster Mastery. Flame Dash. This discrepancy holds true even at different life totals and. 22. The Agnostic). Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, (44-45)% of Life loss below half Life is Prevented, then (137-140)% of Life loss prevented this way is lost over 4 seconds. Cooldown Time: 1. Anomalous Petrified Blood is an Alternate Quality gem of Petrified Blood. Petrified Blood prevents 40% of Hit Damage dealt to the Lower Half of your Life,. Reservation Mastery. Cast When Damage Taken - To be kept at level 20 - it should activate Ice Golem at the same level. Clarity. Divergent Herald of Agony. Level 100 LL Crit Ethereal Knives Occultist 3. Blood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1. Basically the interaction is this: When you take a hit with a 21/20 Petrified Blood, you take 60% upfront and 30% over 4 seconds. Anomalous Blood and Sand (6 / 20) Sniper's Mark (20) Anomalous Malevolence (20 / 20) Zealotry (21 / 20) Anomalous Petrified Blood (20 / 20) Hatred (21) Enlighten Support (4 / 20) Divergent Haste (21) Phantasmal Smite (20) Empower Support (4) Divergent Inspiration Support (20 / 20) Wrath (21) Divine Blessing Support (item provided)Anomalous Rain of Arrows. Discussion about Path of Exile, a free ARPG made by Grinding Gear GamesLife Flasks gain 1 Charge every 3 seconds; Mana Flasks gain 1 Charge every 3 secondsSteelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. Spell Suppression Mastery. Increased Critical Damage. Tree Preview. Mana: 93Anomalous Petrified Blood. Level 100 (123 passives) Glancing Blows. New comments cannot be posted. Awakened Deadly Ailments. Aspect of the Spider. Increased Duration. Empower. Enhance. Arcanist Brand. If you are worried about being as tanky as 100% life, you can use anomalous petrified blood but you will need more recoup. Envy. For most pf builds this means some combination of armour/petrified blood/phys taken as elemental/progenesis/taste of hate/other stuff. We can take advantage of this with an ES gain on hit watcher's eye and Polymath to sustain through any hit that doesn't 1 shot us. Honoured Tattoo of the. Can Store 1 Use (s) Cast Time: Instant Requires Level 16 Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. 12% increased Mana Reservation Efficiency of Skills. Contribute. 8% increased Damage for each of your Aura or Herald Skills affecting you. Bloodthirst support is disappointment. Empower. About. Level 100 (123 passives) Honoured Tattoo of the Hunter +1 to Level of all Dexterity Skill Gems Limited to 1 Attribute Notable Tattoo. 15% reduced Life Cost of Skills. I've tried the Anomalous Arctic armour for 100% freeze when hit, it's ok with freeze spread gloves石化之血. . Petrified blood without life reserved is an amazing extra buffer against one shots, it also grants you overleech to make sure those leech buff nodes are working. 1. Divergent Malevolence. GemsDivergent Blood and Sand (5 / 23) Anomalous Flammability (21 / 20) Awakened Enhance Support (5) Anomalous Assassin's Mark (20 / 23) Divergent Purifying Flame. Life: 1,119 40%. Anomalous Petrified Blood. Is there something I am not getting ? I imagine the Divergent version with a lot of quality can erase the life cost completely and therefore staying full life while Anomalous can eventually become barely useful even on low life, but I doubt that's what you mean. Divergent Vitality. Divergent Arcane Surge. Empower. Let's say you take a hit doing 180% of your maximum life. I've been looking for ways to use Anomalous Petrified Blood with 130%+ quality because our recoup allow us to disregard the downside but I really find it difficult to discard Omniscience. You count as on Full Life while at 90% of maximum Life or above. Vaal Grace. Support the site Merchandise. Punishment. 17. Anomalous Petrified Blood. Cooldown Time: 1. Anomalous Blood and Sand. Blood Rage Spell, Duration, Physical. In your example petrified blood only applies to 50% of that hit.